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December 4th, 2011  Posted at   Comic Books

Comic Artists Photo Reference People @ Amazon.com

When I arrived on my primary day I was amazed to see a good deal of pornographic magazines casually littering the desks. I’m not prudish by nature and it’s not as if my time at art school was anything but an eye opener; I was all geared up ready to impress and thought I had it all figured out, but this veritably threw my focus. Sean who sat at the other end of the studio offered to move a couple of copies of Penthouse off my desk and as he was walking back to his desk, turned to me and said “Oh I suppose you’re marveling what all the porn mags are about”.

In the late ’90s there were 5 or 6 main visualising studios in the West End and I suspect they all most times turned to soft core pornographic magazines to use as reference material in order to provide storyboards to the ever demanding publicity agencies. Back then there were no online search engines available to the artists, all we had were clunky stock effigy annuals full of predictable staged photo shoots. In contrast these magazines possessed all the raw ingredients to make for an engaging storyboard. This was a world away from the years of life drawing classes I had taken whilst at art school. Traditional drawing proficiencies had little relevance here and I could see now why a lot of of my fellow art school crowd looked down on the promotion industry. I wanted to enter this with an open mind though, and learn what I could. All I saw was a group of artists doing whatsoever was necessary to achieve the desired effect in a short space of time, and that for me at the time felt like a good place to be.

Due to the huge budgets involved, visualising studios have always competed to a considerable degree with each other to get the very remunerative storyboard work from the top agencies. It’s little wonder then, with so numerous adverts reliant upon the desirability of women, that these studios actively encouraged the artists to use pornographic magazines to ascertain the best possible probability of success. It got to the point that even if a storyboard featured a routine scene of a mum in a kitchen bending over to put washing powder into a washing machine, out came the magazines. It was inevitable that a great deal of of the provocative attitude of the model’s pose would get filtered into the storyboard no matter how slight; this approach went down very well with the ad agencies. So once one studio starting using these magazines, the rest followed in order to compete.

The arousing and attention holding thing for me as a storyboard artisan is that, even though I am an anonymous cog in the originative world of advertising, the models, gestures, poses and compositions I pick, altho within the confines of the ad agencies brief, are mine and I may see them without doubt or question in the final ad. This is for the most part due to the astronomical cost of post-production; once a storyboard goes through the exploration stage and gets approved there is very little room for maneuver for the conductor shooting the final advert.

Today thankfully, Google has an infinite array of reference to draw inspiration from, making the routine of fabricating inspiring work ever more easy. The only negative effect I believe, that the internet’s limitless supply of images has had on the storyboarding industry, is that today a big majority of artists don’t draw as such anymore, but plainly trace over downloaded images which, believe it or not, is a time-consuming technique which also takes the emotion out of the work and develops a factory line generic effect. This again is the altering face of the industry, nevertheless I believe a good grounding of solid drawing achievements will always stand you in good stead, aided by a good remainder of traditionalisti and online reference material.


Comic Artists Photo Reference People

Supercharge your drawings with the power of photo reference!

Almost each professional comic artisan uses photo reference. Finding in truth good photo reference is indispensable to capturing precise lighting, foreshortening and body language in your drawings. Sure, you may surf the ‘net or flip through catalogs to find a few poses . . . or consult generic photo reference books with static poses and flat lighting. But to draw a reputation systematically and convincingly over an entire issue or series, you need a severe reference library.

You’re keeping in your hands over 1,100 awesome-quality, color photos?500+ in the book and 600+ on the CD-ROM?all developed specifically for you, the professional or aspiring comic artist.

Inside you’ll find:

  • Handsome, muscular men and gorgeous, fit women in dynamic poses
  • Extreme angles, foreshortening and complex body mechanics
  • Poses including jumping, kicking, punching, standing, ducking, lifting, flying, sitting, smoking, drinking, kissing, screaming, laughing, cowering, shooting, sword-fighting . . . and more
  • Superior lighting that produces dramatic, muscle-revealing shadows
  • 7 fantastic art demos by professional comic artists

Unless you have a team of superheroes more than willing to pose for you, Comic Artist’s Photo Reference: People and Poses will be the most important tool in your photo reference library. Get started today drawing the pictures that will launch or advance your comic book career!

From School Library JournalAdult/High School–This is a terrific book for all artists, not just those fascinated in comics. Professional artists demonstrate how to use photo references in drawing, what materials to use, and proficiencies necessitated to do studies and finish the work professionally. The photos show models in respective action poses, alone and in pairs, with and without props, in capes and street clothes, and expressing various emotions. The only divergence among this and a professional artist’s photo reference book–and what makes it a perfective addition to a library or art classroom–is that the models are all clothed. The CD-ROM has the images from the book and may be used by groups working together.–Dana Cobern-Kullman, Luther Burbank Middle School, Burbank, CA
Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.

About the AuthorBuddy Scalera is a comic and graphic novel writer who’s worked on Marvel Knights and X-Men projects for Marvel as well as titles for Mad Science Media, Penny Farthing Press and more. He lives in Paramus, New Jersey.


Most helpful customer reviews

21 of 22 people found the following review helpful.
5very handy for the professional
By Drusilla Kehl
I already own Buddy Scalera’s Pose reference DVDs and was delighted to see he’d come out with a book. I am a professional storyboard artist and find the figure and light/shadow reference in this book to be extremely helpful. While it may be geared more to the comic book artist (fighting and swordplay poses); nevertheless, I think it is worth owning. It comes with a DVD with more material. For a modest price, I think it’s a terrific source for anyone drawing the human figure.

17 of 18 people found the following review helpful.
3Ho-Hum
By Telene Johnston
I’ll list the GOOD, then I’ll list the Not-So-Good (aka. BAD).

The best two things about this book are:

1) A decent amount of images therein show the models in clothing (cloaks, some street clothing).
2) There’s some decent reference of models holding weapons in “battle” poses.

That’s it, really…

The *not* good (ie. BAD) things about the photograph are as follows:

1) The images are SMALL. Even the ones on the enclosed CD-ROM. Seems like the largest they get is around 700-800px on the longest side.

2) The camera’s focal length causes the subjects to look distorted (ie. Huge hands close to the lens, tiny feet far away). For example:
http://is.gd/21M0

3) Only 4 models total. And two of them don’t take their socks off. It may seem like a small thing, but not showing the feet is kind of huge. There’s a lot of important detail in the tendons/bones/toes that is completely missing from half the images in this book.

4) The lighting creates strong shadows. This could be good or bad. Good because you get some nice play of light across muscles/tendons. Bad because sometimes parts of the model cast shadows on their face/etc, and obscures expressions and such.

All in all, it’s OKAY. Frankly, I wouldn’t buy it again. I’ll keep it now that I have it, but my recommendation is to look elsewhere for a good reference book.

13 of 15 people found the following review helpful.
5Useful Artist’s Reference
By Serene
People and Poses is an excellent drawing reference for those interested in drawing human figure in action poses. This Impact title is chock full of spectacular photos of the human figure and contains a small amount of drawing instruction towards the end. I particularly like the ‘couple’s photos,’ and the pictures depicting wounded/injured poses.

Overall, a great resource sure to please those interested in improving their art. 5 stars

See all 33 customer reviews…

Comic Artists Photo Reference People

Comic Artists Photo Reference People Picture

Comic Artists Photo Reference People

Comic Artists Photo Reference People Picture

Comic Artists Photo Reference People

Comic Artists Photo Reference People Image

Comic Artists Photo Reference People

Comic Artists Photo Reference People Picture

Comic Artists Photo Reference People

Comic Artists Photo Reference People Picture

Comic Artists Photo Reference People

Comic Artists Photo Reference People Pic

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